1: The Firefly Trapper

Create a way to capture fireflies
In this section you'll find source code, worksheets, and other useful items for each chapter of the book. You can also download a free coloring book here
Create a way to capture fireflies
Redesign the trap into a home
Build a system that can communicate messages
Build a system that is suitable for new populations
Protect this rare species from thieves!
Making a secure environment to protect the moss
Encode and decode encrypted messages
Test your system
Discover ways to quantify a dataset of rocks
Sort your data and learn its secrets
Build a library for your stone collection
What data should remain private and what public?
Build a virtual world, using assets with attribution
Enhance the 3D world with repeated assets, refactoring your code
Design the interaction between the characters of the world
Document your world
Build a storyline all about a mysterious underground realm and the secret it is hiding.
Let your imagination run wild and explore the ways you can make your world a better place using the tools you tried in this book. Share your work in the Forum!